OK guys, here is another updated version.
Still alot of work to go, but it's coming along nicely.
I really need to start thinking about saving profiles. Nobody wants to
re-assign the keys everytime they start the program
@ Ravinmagi - I have changed the Key Output style, so it may help with
your game as per the above post. Also, does the game use the keypad 1
key or the top numbers?
I must confess I havn't tried it in alot of games yet.
Changes since the last version-
Added key definitions for alot of the buttons and directions.
Made the High Precision timer selectable because of incompatability
with XP64 and possibly some hardware.
Added a Walk Zone to press a key while the direction is past the
deadzone but remains in the walk zone. Useful for games with a walk key
assignment.
Changed Key output to not repeat the Press function while the key is
down. (Will make this selectable in future version)
Again, Please report back with any problems/requests.
Thanks, Phil.
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