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| Windows Vista and Games Relating to running games and relateds issues under Windows Vista. (microsoft.public.windows.vista.games) |
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No. Unlike common misconceptions 32bit applications and 32bit games do
_not_ benefit from x64 Windows. All 32bit applications are limited to 2GB (or 3GB depending on the application) of memory. This is also the case with Vista x64. Small clarification: on x64 editions of Windows, LARGEADDRESSAWARE 32-bit applications actually have access to 4 GB of memory space instead of the 3GB limit on Windows XP booted in /3gb mode. IMHO the x64 inly makes sense if your computer has more than 4GB of memory and if you have 64bit application to run. If not stay with the 32bit version. Less hazzle and problems... Once you expect a single application to use more than 2 GB of physical RAM, x64 editions make sense. You can probably utilize 3-4 GB with multiple memory-intensive things running at once, but to get utilization out of 4 GB+ of physical RAM you really need to be running an x64 OS and memory-intensive appliations that are either 32-bit LARGEADDRESSAWARE or 64-bit native. How quickly developers will regularly provide x64 aware versions of their games really depends on how many users choose x64 editions. Right now, traditional memory-hungry applications (CAD, video editing, etc.) are pushing x64 native versions. Games have traditionally followed this path over time. -- Chuck Walbourn SDE, Game Technology Group This posting is provided "AS IS" with no warranties, and confers no rights. |
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"Chuck Walbourn [MSFT]" wrote in message ... No. Unlike common misconceptions 32bit applications and 32bit games do _not_ benefit from x64 Windows. All 32bit applications are limited to 2GB (or 3GB depending on the application) of memory. This is also the case with Vista x64. Small clarification: on x64 editions of Windows, LARGEADDRESSAWARE 32-bit applications actually have access to 4 GB of memory space instead of the 3GB limit on Windows XP booted in /3gb mode. IMHO the x64 inly makes sense if your computer has more than 4GB of memory and if you have 64bit application to run. If not stay with the 32bit version. Less hazzle and problems... Once you expect a single application to use more than 2 GB of physical RAM, x64 editions make sense. You can probably utilize 3-4 GB with multiple memory-intensive things running at once, but to get utilization out of 4 GB+ of physical RAM you really need to be running an x64 OS and memory-intensive appliations that are either 32-bit LARGEADDRESSAWARE or 64-bit native. How quickly developers will regularly provide x64 aware versions of their games really depends on how many users choose x64 editions. Right now, traditional memory-hungry applications (CAD, video editing, etc.) are pushing x64 native versions. Games have traditionally followed this path over time. -- Chuck Walbourn SDE, Game Technology Group This posting is provided "AS IS" with no warranties, and confers no rights. Crysis will be released in 32 and 64bit versions as well as some other upcoming releases. this is why i'll be installing the 64bit edition. James |
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