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Old February 17th 09, 12:13 AM posted to microsoft.public.windows.vista.performance_maintenance
Enmeshed Pete
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Posts: 1
Default audiodg.exe eating memory?

Hi Ken,

I have a similar problem, in that sometimes when audiodg.exe runs it uses
just about all my spare memory...at which point my PC slows down to a crawl
or stops, and open windows "glaze over" and stop responding. Can you help as
to why this should be or, more importantly, how to fix it ?

Thanks for your help,

Pete

PS I'm running Vista Ultimate on a Mesh PC: 2 quad core 2.4GHz Intels, with
4x1GB DDR2 667MHz memory, Creative Soundblaster XFi Xtreme Gamer soundcard.

"Ken Blake, MVP" wrote:

On Sat, 14 Feb 2009 02:23:00 -0800, s.dane
wrote:

Hi, hope somebody can shed a light. Have Vista Home Premium that when started
uses 50% of physical memory, and constantly increases... to 80% at the moment
(after 3 hours).

I can see that the main contributor is audiodg.exe currently at 960.000 KB
(according to Resource Monitor), (was using 810.000 KB an hour ago)... CPU is
within normal levels.

I am not playing any audio files or have games installed...
I am not expert in computers, but this does not seam normal. Am I correct?
If yes, what can I do?



No, you are not correct.

Wanting to minimize the amount of memory Windows uses is a
counterproductive desire. Windows is designed to use all, or nearly
all, of your memory, all the time, and that's good not bad. Free
memory is wasted memory. You paid for it all and shouldn't want to see
any of it wasted.

Windows works hard to find a use for all the memory you have all the
time. For example if your apps don't need some of it, it will use that
part for caching, then give it back when your apps later need it. In
this way Windows keeps almost all your memory working for you all the
time.

--
Ken Blake, Microsoft MVP - Windows Desktop Experience
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