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Sidewinder Strategic Commander problems



 
 
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  #51 (permalink)  
Old June 4th 08, 04:28 PM posted to microsoft.public.windows.vista.hardware_devices
Jaques-Ludwig
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Posts: 1
Default Sidewinder Strategic Commander problems


@Bodyprint

thank you a lot for this great program. I thougt i have to sell my
strategic comander. Then I read this forum. There I read that the
comander is not able to be used in vista64.

Now I found your program and it seems working fine. Now I will test
with some games. By now, a big Thank You.

Jaques-Ludwig


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Jaques-Ludwig
  #52 (permalink)  
Old June 4th 08, 09:26 PM posted to microsoft.public.windows.vista.hardware_devices
Ravynmagi[_2_]
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Posts: 4
Default Sidewinder Strategic Commander problems


I just tried version 1.0.

I am able to set a sequential key macro successfully once. But if I
open it again, I'll get this error.

StrategicEngine

Run-time error '340':

Control array element '0' doesn't exist

And the program closes.


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Ravynmagi
  #53 (permalink)  
Old June 4th 08, 11:14 PM posted to microsoft.public.windows.vista.hardware_devices
Ravynmagi[_2_]
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Posts: 4
Default Sidewinder Strategic Commander problems


Also would it be possible to disable the move up, down, right, and left
function of the device? I never liked that particular feature since the
entire thing would slide around the desk anyway.

For now I've just set the dead zone as large as possible.


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Ravynmagi
  #54 (permalink)  
Old June 5th 08, 12:40 AM posted to microsoft.public.windows.vista.hardware_devices
Ravynmagi[_2_]
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Posts: 4
Default Sidewinder Strategic Commander problems


First I launch the Strategic Engine 1.0.
Then I click on button 1 under the F1 section (same thing happens with
other buttons too, so this is just an example).

'[image: http://www.dragonbytes.org/images/strategic/Image1.jpg]'
(http://www.dragonbytes.org/images/strategic/Image1.jpg)

Then I give it a name, select Key Combination, then choose Shift and 1.
Then click OK.

'[image: http://www.dragonbytes.org/images/strategic/Image4.jpg]'
(http://www.dragonbytes.org/images/strategic/Image4.jpg)

Now back at the Strategic Engine I say, "Oops, I wanted something else
for that key", so I click on the "Test" button (previously named "1"
under F1).

'[image: http://www.dragonbytes.org/images/strategic/Image5.jpg]'
(http://www.dragonbytes.org/images/strategic/Image5.jpg)

And then boom. The error.

'[image: http://www.dragonbytes.org/images/strategic/Image6.jpg]'
(http://www.dragonbytes.org/images/strategic/Image6.jpg)


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Ravynmagi
  #55 (permalink)  
Old June 5th 08, 12:41 AM posted to microsoft.public.windows.vista.hardware_devices
Ravynmagi[_2_]
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Posts: 4
Default Sidewinder Strategic Commander problems


PS. That is also with a new profile.


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Ravynmagi
  #56 (permalink)  
Old June 8th 08, 03:32 AM posted to microsoft.public.windows.vista.hardware_devices
Bone_Daddy
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Posts: 6
Default Sidewinder Strategic Commander problems


I'm actually exited to see what you learn from the course. ^^ Should be
interesting.


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Bone_Daddy
  #57 (permalink)  
Old June 9th 08, 07:00 PM posted to microsoft.public.windows.vista.hardware_devices
shinyhalo
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Posts: 7
Default Sidewinder Strategic Commander problems


Please include a way to insert a "pause" of varying miliseconds between
key combinations so that we can program "combos" for games like Age of
Conan.
Thanks!


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shinyhalo
  #58 (permalink)  
Old June 20th 08, 02:31 AM posted to microsoft.public.windows.vista.hardware_devices
shinyhalo
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Posts: 7
Default Sidewinder Strategic Commander problems


Age of Conan uses some pretty long macros and the timing of button
presses differs as well.
I can accomplish some things by using two different methods.

Method 1 Sequence Mode example: F2
11111111111111111111111111111111111111111111111111 11111111111112
Method 1 explanation: Basically you need to delay the pressing of "1"
and "2" for awhile after pressing "F2" so the numerous "1"s succeed in
that goal.
Pros: very stable. never ceases functioning
Cons: doesn't allow for anything more complex than three button combos,
if a combo gets interrupted sometimes the game character stands there
executing each "1" press and you can't do anything else

Method 2 Sequence Mode example: F2 [Delay 1 second] O [Delay 250ms] 2 1
Pros: can create complex macros like the above and maybe even more
complex that still actually work in-game
Cons: often ceases functioning altogether with game not registering ANY
sidewinder button presses. Exiting Strategic Engine and restarting it
fixes this. This strange event never ever happens unless the [Delay]
commands are used.


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shinyhalo
  #59 (permalink)  
Old June 22nd 08, 11:47 AM posted to microsoft.public.windows.vista.hardware_devices
shinyhalo
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Posts: 7
Default Sidewinder Strategic Commander problems


BODYPRINT;754750 Wrote:
shinyhalo;752520 Wrote:
Cons: often ceases functioning altogether with game not registering ANY
sidewinder button presses. Exiting Strategic Engine and restarting it
fixes this. This strange event never ever happens unless the [Delay]
commands are used.


This sounds very strange. I've been trying to break mine, but can't.

Does it work for a while then stop, or does it fail pretty quickly?
Can you provide me your saved profile and tell me what order you
press the buttons to make it fail?

Thanks.


I wish I could duplicate it that precisely, but it's unpredictable. I'd
say the sidewinder+Strategic Engine stops sending commands to the Age of
Conan software about once every 45 minutes. Alt-Tab, exit Strategic
Engine, restart Strategic Engine usually fixes this.

One profile that freezes up is he
http://members.cox.net/shinyhalo/Conqueror2H.se1


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shinyhalo
  #60 (permalink)  
Old June 22nd 08, 12:02 PM posted to microsoft.public.windows.vista.hardware_devices
shinyhalo
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Posts: 7
Default Sidewinder Strategic Commander problems


BODYPRINT;754751 Wrote:
shinyhalo;752520 Wrote:
Method 1 Sequence Mode example: Cons: doesn't allow for anything more
complex than three button combos...


I don't really understand why you say it can only do 3 button combos.
Can you elaborate on this?

Cheers


lol, I guess I don't know for sure! Will test right now. I was wrong.
Method 1 can be used to make more complex macros.

For example, I just pulled this 4-button-press one off:
F3QQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQ22222222222222222 22223

This will help some though there is still the Con/ of interrupts
potentially causing the character to execute each of separate commands.

Basically, you watch the animation and add letters until you see the
movement being performed then move to the next command and add repeats
until that movement is performed. The repeats allow for the built-in
delay requirements of Age of Conan to be met.


--
shinyhalo
 




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